0 startAttacking

	// Top-left spawn
	// numEnemies, enemyType, "end", delayBeforeNextEnemy, hLoc, vLoc, pathName, startRotation, speed, formation stuff
0 swarm 10 blueBonusShip pinkBonusShip end 8 left -50 bonusThreeTop invert 0 1.4 0 0 1
50 waitNumEnemiesAlive 0

	// Bottom-left spawn
	// numEnemies, enemyType, "end", delayBeforeNextEnemy, hLoc, vLoc, pathName, startRotation, speed, formation stuff
50 swarm 10 blueBonusShip pinkBonusShip end 8 left 40 bonusThree 0 1.4 0 0 1
50 waitNumEnemiesAlive 0

	// Top-right spawn
50 swarm 10 blueBonusShip pinkBonusShip end 8 right -50 bonusThreeTop 180 1.4 0 0 1
50 waitNumEnemiesAlive 0

	// Botom-right spawn
50 swarm 10 pinkBonusShip blueBonusShip end 8 right 40 bonusThree invert 180 1.4 0 0 1

